Adding .editorconfig so code style can be consistent and localized (#1131)
* Updated all NuGet packages to latest, and updated the framework from .NET Core 3.0 to 3.1. * Updating appveyor settings for 3.1 Updating appveyor to use the netcoreapp3.1 path instead of 3.0. * Removing unneeded NuGet package System.Runtime.CompilerServices.Unsafe. * Removing unused NuGet package SharpFontCore. * Removing unused NuGet package TimeZoneConverter.Posix * Cleaning up by adding newline to a csproj. * Simplfying a NuGet conditional include, and adding a warning disable for an annoying NuGet package. * Adding .editorconfig so users have a consistent style setting regardless of their local settings. * I'm not sure if .travis.yml is still used, but I'm updating its 'dotnet' version to the correct SDK. * Making the runtime version into its own environment variable so it's a bit easier to change in the future. * Removing OpenTK.NetStandard reference from Ryujinx.Common * Fixing indentation in Common.csproj * Updating the README to specify .NET Core 3.1. * Reverting the update of the GTKSharp package so it doesn't block the PR.
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<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
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<PackageReference Include="GLWidget" Version="1.0.1" />
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<PackageReference Include="GtkSharp" Version="3.22.25.56" />
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<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' == 'win-x64'" />
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<PackageReference Include="OpenTK.NetStandard" Version="1.0.5.12" />
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</ItemGroup>
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