Adding .editorconfig so code style can be consistent and localized (#1131)

* Updated all NuGet packages to latest, and updated the framework from .NET Core 3.0 to 3.1.

* Updating appveyor settings for 3.1

Updating appveyor to use the netcoreapp3.1 path instead of 3.0.

* Removing unneeded NuGet package System.Runtime.CompilerServices.Unsafe.

* Removing unused NuGet package SharpFontCore.

* Removing unused NuGet package TimeZoneConverter.Posix

* Cleaning up by adding newline to a csproj.

* Simplfying a NuGet conditional include, and adding a warning disable for an annoying NuGet package.

* Adding .editorconfig so users have a consistent style setting regardless of their local settings.

* I'm not sure if .travis.yml is still used, but I'm updating its 'dotnet' version to the correct SDK.

* Making the runtime version into its own environment variable so it's a bit easier to change in the future.

* Removing OpenTK.NetStandard reference from Ryujinx.Common

* Fixing indentation in Common.csproj

* Updating the README to specify .NET Core 3.1.

* Reverting the update of the GTKSharp package so it doesn't block the PR.
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Michael Kuklinski 2020-05-02 17:58:58 -05:00 committed by GitHub
parent 764891e670
commit 9be4e4c766
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3 changed files with 206 additions and 11 deletions

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@ -77,7 +77,7 @@
<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
<PackageReference Include="GLWidget" Version="1.0.1" />
<PackageReference Include="GtkSharp" Version="3.22.25.56" />
<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' == 'win-x64'" />
<PackageReference Include="OpenTK.NetStandard" Version="1.0.5.12" />
</ItemGroup>