Audio Renderer improvements (#210)

* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
This commit is contained in:
gdkchan 2018-07-14 23:57:41 -03:00 committed by GitHub
parent be31f5b46d
commit 98c6ceede5
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34 changed files with 1168 additions and 271 deletions

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@ -1,13 +0,0 @@
namespace Ryujinx.Audio
{
public enum AudioFormat
{
Invalid = 0,
PcmInt8 = 1,
PcmInt16 = 2,
PcmImt24 = 3,
PcmImt32 = 4,
PcmFloat = 5,
Adpcm = 6
}
}