Accurately implement steady & system clocks (#732)

* Improve SteadyClock implementation accuracy

* Rewrite system clocks to be accurate

* Implement IStaticService 100 & 101

* Add time:* permissions

* Address comments

* Realign TimePermissions definitions

* Address gdk's comments

* Fix after rebase
This commit is contained in:
Thomas Guillemard 2019-07-14 22:50:11 +02:00 committed by Ac_K
parent 4ad3936afd
commit 97d0c62423
13 changed files with 522 additions and 82 deletions

View file

@ -0,0 +1,31 @@
using Ryujinx.HLE.HOS.Kernel.Threading;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
abstract class SystemClockCore
{
public abstract SteadyClockCore GetSteadyClockCore();
public abstract ResultCode GetSystemClockContext(KThread thread, out SystemClockContext context);
public abstract ResultCode SetSystemClockContext(SystemClockContext context);
public abstract ResultCode Flush(SystemClockContext context);
public bool IsClockSetup(KThread thread)
{
ResultCode result = GetSystemClockContext(thread, out SystemClockContext context);
if (result == ResultCode.Success)
{
SteadyClockCore steadyClockCore = GetSteadyClockCore();
SteadyClockTimePoint steadyClockTimePoint = steadyClockCore.GetCurrentTimePoint(thread);
return steadyClockTimePoint.ClockSourceId == context.SteadyTimePoint.ClockSourceId;
}
return false;
}
}
}