Accurately implement steady & system clocks (#732)

* Improve SteadyClock implementation accuracy

* Rewrite system clocks to be accurate

* Implement IStaticService 100 & 101

* Add time:* permissions

* Address comments

* Realign TimePermissions definitions

* Address gdk's comments

* Fix after rebase
This commit is contained in:
Thomas Guillemard 2019-07-14 22:50:11 +02:00 committed by Ac_K
parent 4ad3936afd
commit 97d0c62423
13 changed files with 522 additions and 82 deletions

View file

@ -0,0 +1,59 @@
using Ryujinx.HLE.HOS.Kernel.Threading;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
class StandardLocalSystemClockCore : SystemClockCore
{
private SteadyClockCore _steadyClockCore;
private SystemClockContext _context;
private static StandardLocalSystemClockCore instance;
public static StandardLocalSystemClockCore Instance
{
get
{
if (instance == null)
{
instance = new StandardLocalSystemClockCore(SteadyClockCore.Instance);
}
return instance;
}
}
public StandardLocalSystemClockCore(SteadyClockCore steadyClockCore)
{
_steadyClockCore = steadyClockCore;
_context = new SystemClockContext();
_context.SteadyTimePoint.ClockSourceId = steadyClockCore.GetClockSourceId();
}
public override ResultCode Flush(SystemClockContext context)
{
// TODO: set:sys SetUserSystemClockContext
return ResultCode.Success;
}
public override SteadyClockCore GetSteadyClockCore()
{
return _steadyClockCore;
}
public override ResultCode GetSystemClockContext(KThread thread, out SystemClockContext context)
{
context = _context;
return ResultCode.Success;
}
public override ResultCode SetSystemClockContext(SystemClockContext context)
{
_context = context;
return ResultCode.Success;
}
}
}