Reimplement limited bindless textures support

This commit is contained in:
gdkchan 2019-12-27 22:16:14 -03:00 committed by Thog
parent 647d0962df
commit 947e14d3be
6 changed files with 65 additions and 5 deletions

View file

@ -13,11 +13,11 @@ namespace Ryujinx.Graphics.Shader
public int CbufSlot { get; }
public int CbufOffset { get; }
public TextureDescriptor(string name, SamplerType type, int hIndex)
public TextureDescriptor(string name, SamplerType type, int handleIndex)
{
Name = name;
Type = type;
HandleIndex = hIndex;
HandleIndex = handleIndex;
IsBindless = false;