* Add support for HLE macros and accelerate MultiDrawElementsIndirectCount * Add missing barrier * Fix index buffer count * Add support check for each macro hle before use * Add missing xml doc Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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22 changed files with 552 additions and 40 deletions
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@ -28,6 +28,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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/// </summary>
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public MemoryManager MemoryManager => _channel.MemoryManager;
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/// <summary>
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/// 3D Engine.
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/// </summary>
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public ThreedClass ThreedClass => _3dClass;
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/// <summary>
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/// Internal GPFIFO state.
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/// </summary>
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@ -70,13 +75,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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/// <summary>
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/// Processes a command buffer.
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/// </summary>
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/// <param name="baseGpuVa">Base GPU virtual address of the command buffer</param>
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/// <param name="commandBuffer">Command buffer</param>
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public void Process(ReadOnlySpan<int> commandBuffer)
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public void Process(ulong baseGpuVa, ReadOnlySpan<int> commandBuffer)
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{
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for (int index = 0; index < commandBuffer.Length; index++)
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{
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int command = commandBuffer[index];
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ulong gpuVa = baseGpuVa + (ulong)index * 4;
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if (_state.MethodCount != 0)
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{
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if (TryFastI2mBufferUpdate(commandBuffer, ref index))
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@ -84,7 +92,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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continue;
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}
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Send(_state.Method, command, _state.SubChannel, _state.MethodCount <= 1);
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Send(gpuVa, _state.Method, command, _state.SubChannel, _state.MethodCount <= 1);
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if (!_state.NonIncrementing)
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{
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@ -120,7 +128,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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_state.NonIncrementing = meth.SecOp == SecOp.NonIncMethod;
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break;
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case SecOp.ImmdDataMethod:
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Send(meth.MethodAddress, meth.ImmdData, meth.MethodSubchannel, true);
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Send(gpuVa, meth.MethodAddress, meth.ImmdData, meth.MethodSubchannel, true);
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break;
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}
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}
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@ -198,8 +206,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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/// <summary>
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/// Sends a uncompressed method for processing by the graphics pipeline.
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/// </summary>
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/// <param name="gpuVa">GPU virtual address where the command word is located</param>
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/// <param name="meth">Method to be processed</param>
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private void Send(int offset, int argument, int subChannel, bool isLastCall)
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private void Send(ulong gpuVa, int offset, int argument, int subChannel, bool isLastCall)
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{
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if (offset < 0x60)
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{
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@ -243,7 +252,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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if ((offset & 1) != 0)
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{
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_fifoClass.MmePushArgument(macroIndex, argument);
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_fifoClass.MmePushArgument(macroIndex, gpuVa, argument);
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}
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else
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{
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