Add per-source type memory change tracking, simplified state change tracking, other fixes

This commit is contained in:
gdk 2019-10-26 14:50:52 -03:00 committed by Thog
parent 1b7d955195
commit 8cba252b23
40 changed files with 494 additions and 668 deletions

View file

@ -906,12 +906,15 @@ namespace Ryujinx.Graphics.OpenGL
private void RestoreComponentMask(int index)
{
GL.ColorMask(
index,
(_componentMasks[index] & 1u) != 0,
(_componentMasks[index] & 2u) != 0,
(_componentMasks[index] & 4u) != 0,
(_componentMasks[index] & 8u) != 0);
if (_componentMasks != null)
{
GL.ColorMask(
index,
(_componentMasks[index] & 1u) != 0,
(_componentMasks[index] & 2u) != 0,
(_componentMasks[index] & 4u) != 0,
(_componentMasks[index] & 8u) != 0);
}
}
public void RebindProgram()