Remove unused texture and sampler pool invalidation code (#1648)

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gdkchan 2020-11-01 15:17:29 -03:00 committed by GitHub
parent b5a760bde9
commit 876fa656f6
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3 changed files with 0 additions and 67 deletions

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@ -72,20 +72,5 @@ namespace Ryujinx.Graphics.Gpu.Image
return pool;
}
/// <summary>
/// Invalidates a memory range of all intersecting texture pools on the cache.
/// </summary>
/// <param name="address">Start address of the range to invalidate</param>
/// <param name="size">Size of the range to invalidate</param>
public void InvalidateRange(ulong address, ulong size)
{
for (LinkedListNode<TexturePool> node = _pools.First; node != null; node = node.Next)
{
TexturePool pool = node.Value;
pool.InvalidateRange(address, size);
}
}
}
}