Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney 2018-12-04 14:23:37 -06:00 committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

View file

@ -2,24 +2,24 @@ namespace Ryujinx.HLE.Utilities
{
static class IntUtils
{
public static int AlignUp(int Value, int Size)
public static int AlignUp(int value, int size)
{
return (Value + (Size - 1)) & ~(Size - 1);
return (value + (size - 1)) & ~(size - 1);
}
public static long AlignUp(long Value, int Size)
public static long AlignUp(long value, int size)
{
return (Value + (Size - 1)) & ~((long)Size - 1);
return (value + (size - 1)) & ~((long)size - 1);
}
public static int AlignDown(int Value, int Size)
public static int AlignDown(int value, int size)
{
return Value & ~(Size - 1);
return value & ~(size - 1);
}
public static long AlignDown(long Value, int Size)
public static long AlignDown(long value, int size)
{
return Value & ~((long)Size - 1);
return value & ~((long)size - 1);
}
}
}