Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -2,24 +2,24 @@ namespace Ryujinx.HLE.Utilities
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{
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static class IntUtils
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{
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public static int AlignUp(int Value, int Size)
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public static int AlignUp(int value, int size)
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{
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return (Value + (Size - 1)) & ~(Size - 1);
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return (value + (size - 1)) & ~(size - 1);
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}
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public static long AlignUp(long Value, int Size)
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public static long AlignUp(long value, int size)
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{
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return (Value + (Size - 1)) & ~((long)Size - 1);
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return (value + (size - 1)) & ~((long)size - 1);
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}
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public static int AlignDown(int Value, int Size)
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public static int AlignDown(int value, int size)
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{
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return Value & ~(Size - 1);
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return value & ~(size - 1);
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}
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public static long AlignDown(long Value, int Size)
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public static long AlignDown(long value, int size)
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{
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return Value & ~((long)Size - 1);
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return value & ~((long)size - 1);
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}
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}
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}
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