Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
This commit is contained in:
parent
c86aacde76
commit
85dbb9559a
299 changed files with 12268 additions and 12276 deletions
|
@ -2,15 +2,15 @@ namespace Ryujinx.HLE.Input
|
|||
{
|
||||
public enum HidControllerId
|
||||
{
|
||||
CONTROLLER_PLAYER_1 = 0,
|
||||
CONTROLLER_PLAYER_2 = 1,
|
||||
CONTROLLER_PLAYER_3 = 2,
|
||||
CONTROLLER_PLAYER_4 = 3,
|
||||
CONTROLLER_PLAYER_5 = 4,
|
||||
CONTROLLER_PLAYER_6 = 5,
|
||||
CONTROLLER_PLAYER_7 = 6,
|
||||
CONTROLLER_PLAYER_8 = 7,
|
||||
CONTROLLER_HANDHELD = 8,
|
||||
CONTROLLER_UNKNOWN = 9
|
||||
ControllerPlayer1 = 0,
|
||||
ControllerPlayer2 = 1,
|
||||
ControllerPlayer3 = 2,
|
||||
ControllerPlayer4 = 3,
|
||||
ControllerPlayer5 = 4,
|
||||
ControllerPlayer6 = 5,
|
||||
ControllerPlayer7 = 6,
|
||||
ControllerPlayer8 = 7,
|
||||
ControllerHandheld = 8,
|
||||
ControllerUnknown = 9
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue