Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -6,13 +6,13 @@ namespace Ryujinx.HLE.HOS.Services.Vi
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{
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class ISystemDisplayService : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public ISystemDisplayService()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 2205, SetLayerZ },
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{ 2207, SetLayerVisibility },
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@ -20,27 +20,27 @@ namespace Ryujinx.HLE.HOS.Services.Vi
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};
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}
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public static long SetLayerZ(ServiceCtx Context)
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public static long SetLayerZ(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi, "Stubbed.");
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return 0;
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}
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public static long SetLayerVisibility(ServiceCtx Context)
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public static long SetLayerVisibility(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi, "Stubbed.");
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return 0;
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}
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public static long GetDisplayMode(ServiceCtx Context)
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public static long GetDisplayMode(ServiceCtx context)
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{
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//TODO: De-hardcode resolution.
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Context.ResponseData.Write(1280);
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Context.ResponseData.Write(720);
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Context.ResponseData.Write(60.0f);
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Context.ResponseData.Write(0);
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context.ResponseData.Write(1280);
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context.ResponseData.Write(720);
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context.ResponseData.Write(60.0f);
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context.ResponseData.Write(0);
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return 0;
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}
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