Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney 2018-12-04 14:23:37 -06:00 committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

View file

@ -6,13 +6,13 @@ namespace Ryujinx.HLE.HOS.Services.Set
{
class ISettingsServer : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public ISettingsServer()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, GetLanguageCode },
{ 1, GetAvailableLanguageCodes },
@ -21,57 +21,57 @@ namespace Ryujinx.HLE.HOS.Services.Set
};
}
public static long GetLanguageCode(ServiceCtx Context)
public static long GetLanguageCode(ServiceCtx context)
{
Context.ResponseData.Write(Context.Device.System.State.DesiredLanguageCode);
context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
return 0;
}
public static long GetAvailableLanguageCodes(ServiceCtx Context)
public static long GetAvailableLanguageCodes(ServiceCtx context)
{
GetAvailableLanguagesCodesImpl(
Context,
Context.Request.RecvListBuff[0].Position,
Context.Request.RecvListBuff[0].Size);
context,
context.Request.RecvListBuff[0].Position,
context.Request.RecvListBuff[0].Size);
return 0;
}
public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
public static long GetAvailableLanguageCodeCount(ServiceCtx context)
{
Context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
return 0;
}
public static long GetAvailableLanguageCodes2(ServiceCtx Context)
public static long GetAvailableLanguageCodes2(ServiceCtx context)
{
GetAvailableLanguagesCodesImpl(
Context,
Context.Request.ReceiveBuff[0].Position,
Context.Request.ReceiveBuff[0].Size);
context,
context.Request.ReceiveBuff[0].Position,
context.Request.ReceiveBuff[0].Size);
return 0;
}
public static long GetAvailableLanguagesCodesImpl(ServiceCtx Context, long Position, long Size)
public static long GetAvailableLanguagesCodesImpl(ServiceCtx context, long position, long size)
{
int Count = (int)(Size / 8);
int count = (int)(size / 8);
if (Count > SystemStateMgr.LanguageCodes.Length)
if (count > SystemStateMgr.LanguageCodes.Length)
{
Count = SystemStateMgr.LanguageCodes.Length;
count = SystemStateMgr.LanguageCodes.Length;
}
for (int Index = 0; Index < Count; Index++)
for (int index = 0; index < count; index++)
{
Context.Memory.WriteInt64(Position, SystemStateMgr.GetLanguageCode(Index));
context.Memory.WriteInt64(position, SystemStateMgr.GetLanguageCode(index));
Position += 8;
position += 8;
}
Context.ResponseData.Write(Count);
context.ResponseData.Write(count);
return 0;
}