Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -6,13 +6,13 @@ namespace Ryujinx.HLE.HOS.Services.Mm
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{
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class IRequest : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IRequest()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 1, InitializeOld },
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{ 4, Initialize },
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@ -23,43 +23,43 @@ namespace Ryujinx.HLE.HOS.Services.Mm
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}
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// InitializeOld(u32, u32, u32)
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public long InitializeOld(ServiceCtx Context)
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public long InitializeOld(ServiceCtx context)
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{
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int Unknown0 = Context.RequestData.ReadInt32();
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int Unknown1 = Context.RequestData.ReadInt32();
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int Unknown2 = Context.RequestData.ReadInt32();
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int unknown0 = context.RequestData.ReadInt32();
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int unknown1 = context.RequestData.ReadInt32();
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int unknown2 = context.RequestData.ReadInt32();
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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return 0;
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}
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public long Initialize(ServiceCtx Context)
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public long Initialize(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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return 0;
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}
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public long Finalize(ServiceCtx Context)
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public long Finalize(ServiceCtx context)
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{
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Context.Device.Gpu.UninitializeVideoDecoder();
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context.Device.Gpu.UninitializeVideoDecoder();
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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return 0;
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}
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public long SetAndWait(ServiceCtx Context)
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public long SetAndWait(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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return 0;
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}
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public long Get(ServiceCtx Context)
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public long Get(ServiceCtx context)
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{
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Context.ResponseData.Write(0);
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context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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