Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
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c86aacde76
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299 changed files with 12268 additions and 12276 deletions
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@ -7,19 +7,19 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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class IFile : IpcService, IDisposable
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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private Stream BaseStream;
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private Stream _baseStream;
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public event EventHandler<EventArgs> Disposed;
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public string HostPath { get; private set; }
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public string HostPath { get; }
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public IFile(Stream BaseStream, string HostPath)
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public IFile(Stream baseStream, string hostPath)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, Read },
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{ 1, Write },
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@ -28,71 +28,71 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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{ 4, GetSize }
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};
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this.BaseStream = BaseStream;
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this.HostPath = HostPath;
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_baseStream = baseStream;
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HostPath = hostPath;
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}
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// Read(u32, u64 offset, u64 size) -> (u64 out_size, buffer<u8, 0x46, 0> out_buf)
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public long Read(ServiceCtx Context)
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public long Read(ServiceCtx context)
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{
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long Position = Context.Request.ReceiveBuff[0].Position;
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long position = context.Request.ReceiveBuff[0].Position;
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long Zero = Context.RequestData.ReadInt64();
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long Offset = Context.RequestData.ReadInt64();
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long Size = Context.RequestData.ReadInt64();
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long zero = context.RequestData.ReadInt64();
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long offset = context.RequestData.ReadInt64();
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long size = context.RequestData.ReadInt64();
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byte[] Data = new byte[Size];
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byte[] data = new byte[size];
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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_baseStream.Seek(offset, SeekOrigin.Begin);
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int ReadSize = BaseStream.Read(Data, 0, (int)Size);
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int readSize = _baseStream.Read(data, 0, (int)size);
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Context.Memory.WriteBytes(Position, Data);
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context.Memory.WriteBytes(position, data);
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Context.ResponseData.Write((long)ReadSize);
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context.ResponseData.Write((long)readSize);
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return 0;
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}
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// Write(u32, u64 offset, u64 size, buffer<u8, 0x45, 0>)
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public long Write(ServiceCtx Context)
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public long Write(ServiceCtx context)
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{
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long Position = Context.Request.SendBuff[0].Position;
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long position = context.Request.SendBuff[0].Position;
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long Zero = Context.RequestData.ReadInt64();
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long Offset = Context.RequestData.ReadInt64();
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long Size = Context.RequestData.ReadInt64();
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long zero = context.RequestData.ReadInt64();
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long offset = context.RequestData.ReadInt64();
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long size = context.RequestData.ReadInt64();
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byte[] Data = Context.Memory.ReadBytes(Position, Size);
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byte[] data = context.Memory.ReadBytes(position, size);
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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BaseStream.Write(Data, 0, (int)Size);
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_baseStream.Seek(offset, SeekOrigin.Begin);
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_baseStream.Write(data, 0, (int)size);
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return 0;
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}
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// Flush()
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public long Flush(ServiceCtx Context)
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public long Flush(ServiceCtx context)
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{
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BaseStream.Flush();
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_baseStream.Flush();
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return 0;
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}
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// SetSize(u64 size)
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public long SetSize(ServiceCtx Context)
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public long SetSize(ServiceCtx context)
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{
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long Size = Context.RequestData.ReadInt64();
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long size = context.RequestData.ReadInt64();
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BaseStream.SetLength(Size);
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_baseStream.SetLength(size);
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return 0;
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}
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// GetSize() -> u64 fileSize
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public long GetSize(ServiceCtx Context)
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public long GetSize(ServiceCtx context)
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{
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Context.ResponseData.Write(BaseStream.Length);
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context.ResponseData.Write(_baseStream.Length);
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return 0;
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}
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@ -104,9 +104,9 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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protected virtual void Dispose(bool disposing)
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{
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if (disposing && BaseStream != null)
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if (disposing && _baseStream != null)
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{
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BaseStream.Dispose();
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_baseStream.Dispose();
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Disposed?.Invoke(this, EventArgs.Empty);
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}
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