Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney 2018-12-04 14:23:37 -06:00 committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

View file

@ -10,15 +10,15 @@ namespace Ryujinx.HLE.HOS.Services.Aud
{
class IAudioDevice : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
private KEvent SystemEvent;
private KEvent _systemEvent;
public IAudioDevice(Horizon System)
public IAudioDevice(Horizon system)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, ListAudioDeviceName },
{ 1, SetAudioDeviceOutputVolume },
@ -33,197 +33,197 @@ namespace Ryujinx.HLE.HOS.Services.Aud
{ 12, QueryAudioDeviceOutputEvent }
};
SystemEvent = new KEvent(System);
_systemEvent = new KEvent(system);
//TODO: We shouldn't be signaling this here.
SystemEvent.ReadableEvent.Signal();
_systemEvent.ReadableEvent.Signal();
}
public long ListAudioDeviceName(ServiceCtx Context)
public long ListAudioDeviceName(ServiceCtx context)
{
string[] DeviceNames = SystemStateMgr.AudioOutputs;
string[] deviceNames = SystemStateMgr.AudioOutputs;
Context.ResponseData.Write(DeviceNames.Length);
context.ResponseData.Write(deviceNames.Length);
long Position = Context.Request.ReceiveBuff[0].Position;
long Size = Context.Request.ReceiveBuff[0].Size;
long position = context.Request.ReceiveBuff[0].Position;
long size = context.Request.ReceiveBuff[0].Size;
long BasePosition = Position;
long basePosition = position;
foreach (string Name in DeviceNames)
foreach (string name in deviceNames)
{
byte[] Buffer = Encoding.ASCII.GetBytes(Name + "\0");
byte[] buffer = Encoding.ASCII.GetBytes(name + "\0");
if ((Position - BasePosition) + Buffer.Length > Size)
if ((position - basePosition) + buffer.Length > size)
{
Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
break;
}
Context.Memory.WriteBytes(Position, Buffer);
context.Memory.WriteBytes(position, buffer);
Position += Buffer.Length;
position += buffer.Length;
}
return 0;
}
public long SetAudioDeviceOutputVolume(ServiceCtx Context)
public long SetAudioDeviceOutputVolume(ServiceCtx context)
{
float Volume = Context.RequestData.ReadSingle();
float volume = context.RequestData.ReadSingle();
long Position = Context.Request.SendBuff[0].Position;
long Size = Context.Request.SendBuff[0].Size;
long position = context.Request.SendBuff[0].Position;
long size = context.Request.SendBuff[0].Size;
byte[] DeviceNameBuffer = Context.Memory.ReadBytes(Position, Size);
byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
string DeviceName = Encoding.ASCII.GetString(DeviceNameBuffer);
string deviceName = Encoding.ASCII.GetString(deviceNameBuffer);
Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long GetActiveAudioDeviceName(ServiceCtx Context)
public long GetActiveAudioDeviceName(ServiceCtx context)
{
string Name = Context.Device.System.State.ActiveAudioOutput;
string name = context.Device.System.State.ActiveAudioOutput;
long Position = Context.Request.ReceiveBuff[0].Position;
long Size = Context.Request.ReceiveBuff[0].Size;
long position = context.Request.ReceiveBuff[0].Position;
long size = context.Request.ReceiveBuff[0].Size;
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(Name + "\0");
byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
if ((ulong)deviceNameBuffer.Length <= (ulong)size)
{
Context.Memory.WriteBytes(Position, DeviceNameBuffer);
context.Memory.WriteBytes(position, deviceNameBuffer);
}
else
{
Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
}
return 0;
}
public long QueryAudioDeviceSystemEvent(ServiceCtx Context)
public long QueryAudioDeviceSystemEvent(ServiceCtx context)
{
if (Context.Process.HandleTable.GenerateHandle(SystemEvent.ReadableEvent, out int Handle) != KernelResult.Success)
if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long GetActiveChannelCount(ServiceCtx Context)
public long GetActiveChannelCount(ServiceCtx context)
{
Context.ResponseData.Write(2);
context.ResponseData.Write(2);
Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long ListAudioDeviceNameAuto(ServiceCtx Context)
public long ListAudioDeviceNameAuto(ServiceCtx context)
{
string[] DeviceNames = SystemStateMgr.AudioOutputs;
string[] deviceNames = SystemStateMgr.AudioOutputs;
Context.ResponseData.Write(DeviceNames.Length);
context.ResponseData.Write(deviceNames.Length);
(long Position, long Size) = Context.Request.GetBufferType0x22();
(long position, long size) = context.Request.GetBufferType0x22();
long BasePosition = Position;
long basePosition = position;
foreach (string Name in DeviceNames)
foreach (string name in deviceNames)
{
byte[] Buffer = Encoding.UTF8.GetBytes(Name + '\0');
byte[] buffer = Encoding.UTF8.GetBytes(name + '\0');
if ((Position - BasePosition) + Buffer.Length > Size)
if ((position - basePosition) + buffer.Length > size)
{
Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
break;
}
Context.Memory.WriteBytes(Position, Buffer);
context.Memory.WriteBytes(position, buffer);
Position += Buffer.Length;
position += buffer.Length;
}
return 0;
}
public long SetAudioDeviceOutputVolumeAuto(ServiceCtx Context)
public long SetAudioDeviceOutputVolumeAuto(ServiceCtx context)
{
float Volume = Context.RequestData.ReadSingle();
float volume = context.RequestData.ReadSingle();
(long Position, long Size) = Context.Request.GetBufferType0x21();
(long position, long size) = context.Request.GetBufferType0x21();
byte[] DeviceNameBuffer = Context.Memory.ReadBytes(Position, Size);
byte[] deviceNameBuffer = context.Memory.ReadBytes(position, size);
string DeviceName = Encoding.UTF8.GetString(DeviceNameBuffer);
string deviceName = Encoding.UTF8.GetString(deviceNameBuffer);
Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long GetAudioDeviceOutputVolumeAuto(ServiceCtx Context)
public long GetAudioDeviceOutputVolumeAuto(ServiceCtx context)
{
Context.ResponseData.Write(1f);
context.ResponseData.Write(1f);
Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long GetActiveAudioDeviceNameAuto(ServiceCtx Context)
public long GetActiveAudioDeviceNameAuto(ServiceCtx context)
{
string Name = Context.Device.System.State.ActiveAudioOutput;
string name = context.Device.System.State.ActiveAudioOutput;
(long Position, long Size) = Context.Request.GetBufferType0x22();
(long position, long size) = context.Request.GetBufferType0x22();
byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(Name + '\0');
byte[] deviceNameBuffer = Encoding.UTF8.GetBytes(name + '\0');
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
if ((ulong)deviceNameBuffer.Length <= (ulong)size)
{
Context.Memory.WriteBytes(Position, DeviceNameBuffer);
context.Memory.WriteBytes(position, deviceNameBuffer);
}
else
{
Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
Logger.PrintError(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
}
return 0;
}
public long QueryAudioDeviceInputEvent(ServiceCtx Context)
public long QueryAudioDeviceInputEvent(ServiceCtx context)
{
if (Context.Process.HandleTable.GenerateHandle(SystemEvent.ReadableEvent, out int Handle) != KernelResult.Success)
if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long QueryAudioDeviceOutputEvent(ServiceCtx Context)
public long QueryAudioDeviceOutputEvent(ServiceCtx context)
{
if (Context.Process.HandleTable.GenerateHandle(SystemEvent.ReadableEvent, out int Handle) != KernelResult.Success)
if (context.Process.HandleTable.GenerateHandle(_systemEvent.ReadableEvent, out int handle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
Logger.PrintStub(LogClass.ServiceAudio, "Stubbed.");