Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney 2018-12-04 14:23:37 -06:00 committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

View file

@ -9,18 +9,18 @@ namespace Ryujinx.HLE.HOS.Services.Am
public static byte[] MakeLaunchParams()
{
//Size needs to be at least 0x88 bytes otherwise application errors.
using (MemoryStream MS = new MemoryStream())
using (MemoryStream ms = new MemoryStream())
{
BinaryWriter Writer = new BinaryWriter(MS);
BinaryWriter writer = new BinaryWriter(ms);
MS.SetLength(0x88);
ms.SetLength(0x88);
Writer.Write(LaunchParamsMagic);
Writer.Write(1); //IsAccountSelected? Only lower 8 bits actually used.
Writer.Write(1L); //User Id Low (note: User Id needs to be != 0)
Writer.Write(0L); //User Id High
writer.Write(LaunchParamsMagic);
writer.Write(1); //IsAccountSelected? Only lower 8 bits actually used.
writer.Write(1L); //User Id Low (note: User Id needs to be != 0)
writer.Write(0L); //User Id High
return MS.ToArray();
return ms.ToArray();
}
}
}