Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney 2018-12-04 14:23:37 -06:00 committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

View file

@ -7,33 +7,33 @@ namespace Ryujinx.HLE.HOS
{
class ServiceCtx
{
public Switch Device { get; private set; }
public KProcess Process { get; private set; }
public MemoryManager Memory { get; private set; }
public KSession Session { get; private set; }
public IpcMessage Request { get; private set; }
public IpcMessage Response { get; private set; }
public BinaryReader RequestData { get; private set; }
public BinaryWriter ResponseData { get; private set; }
public Switch Device { get; }
public KProcess Process { get; }
public MemoryManager Memory { get; }
public KSession Session { get; }
public IpcMessage Request { get; }
public IpcMessage Response { get; }
public BinaryReader RequestData { get; }
public BinaryWriter ResponseData { get; }
public ServiceCtx(
Switch Device,
KProcess Process,
MemoryManager Memory,
KSession Session,
IpcMessage Request,
IpcMessage Response,
BinaryReader RequestData,
BinaryWriter ResponseData)
Switch device,
KProcess process,
MemoryManager memory,
KSession session,
IpcMessage request,
IpcMessage response,
BinaryReader requestData,
BinaryWriter responseData)
{
this.Device = Device;
this.Process = Process;
this.Memory = Memory;
this.Session = Session;
this.Request = Request;
this.Response = Response;
this.RequestData = RequestData;
this.ResponseData = ResponseData;
Device = device;
Process = process;
Memory = memory;
Session = session;
Request = request;
Response = response;
RequestData = requestData;
ResponseData = responseData;
}
}
}