Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -2,25 +2,25 @@ namespace Ryujinx.HLE.HOS.Kernel
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{
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class KPort : KAutoObject
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{
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public KServerPort ServerPort { get; private set; }
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public KClientPort ClientPort { get; private set; }
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public KServerPort ServerPort { get; }
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public KClientPort ClientPort { get; }
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private long NameAddress;
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private bool IsLight;
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private long _nameAddress;
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private bool _isLight;
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public KPort(Horizon System) : base(System)
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public KPort(Horizon system) : base(system)
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{
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ServerPort = new KServerPort(System);
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ClientPort = new KClientPort(System);
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ServerPort = new KServerPort(system);
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ClientPort = new KClientPort(system);
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}
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public void Initialize(int MaxSessions, bool IsLight, long NameAddress)
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public void Initialize(int maxSessions, bool isLight, long nameAddress)
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{
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ServerPort.Initialize(this);
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ClientPort.Initialize(this, MaxSessions);
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ClientPort.Initialize(this, maxSessions);
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this.IsLight = IsLight;
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this.NameAddress = NameAddress;
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_isLight = isLight;
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_nameAddress = nameAddress;
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}
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}
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}
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