Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney 2018-12-04 14:23:37 -06:00 committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

View file

@ -4,23 +4,23 @@ namespace Ryujinx.HLE.HOS.Ipc
{
struct IpcPtrBuffDesc
{
public long Position { get; private set; }
public int Index { get; private set; }
public long Size { get; private set; }
public long Position { get; }
public int Index { get; }
public long Size { get; }
public IpcPtrBuffDesc(BinaryReader Reader)
public IpcPtrBuffDesc(BinaryReader reader)
{
long Word0 = Reader.ReadUInt32();
long Word1 = Reader.ReadUInt32();
long word0 = reader.ReadUInt32();
long word1 = reader.ReadUInt32();
Position = Word1;
Position |= (Word0 << 20) & 0x0f00000000;
Position |= (Word0 << 30) & 0x7000000000;
Position = word1;
Position |= (word0 << 20) & 0x0f00000000;
Position |= (word0 << 30) & 0x7000000000;
Index = ((int)Word0 >> 0) & 0x03f;
Index |= ((int)Word0 >> 3) & 0x1c0;
Index = ((int)word0 >> 0) & 0x03f;
Index |= ((int)word0 >> 3) & 0x1c0;
Size = (ushort)(Word0 >> 16);
Size = (ushort)(word0 >> 16);
}
}
}