Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -6,56 +6,56 @@ namespace Ryujinx.HLE.HOS
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{
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class IdDictionary
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{
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private ConcurrentDictionary<int, object> Objs;
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private ConcurrentDictionary<int, object> _objs;
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public IdDictionary()
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{
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Objs = new ConcurrentDictionary<int, object>();
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_objs = new ConcurrentDictionary<int, object>();
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}
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public bool Add(int Id, object Data)
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public bool Add(int id, object data)
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{
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return Objs.TryAdd(Id, Data);
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return _objs.TryAdd(id, data);
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}
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public int Add(object Data)
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public int Add(object data)
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{
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for (int Id = 1; Id < int.MaxValue; Id++)
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for (int id = 1; id < int.MaxValue; id++)
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{
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if (Objs.TryAdd(Id, Data))
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if (_objs.TryAdd(id, data))
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{
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return Id;
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return id;
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}
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}
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throw new InvalidOperationException();
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}
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public object GetData(int Id)
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public object GetData(int id)
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{
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if (Objs.TryGetValue(Id, out object Data))
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if (_objs.TryGetValue(id, out object data))
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{
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return Data;
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return data;
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}
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return null;
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}
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public T GetData<T>(int Id)
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public T GetData<T>(int id)
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{
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if (Objs.TryGetValue(Id, out object Data) && Data is T)
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if (_objs.TryGetValue(id, out object data) && data is T)
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{
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return (T)Data;
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return (T)data;
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}
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return default(T);
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}
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public object Delete(int Id)
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public object Delete(int id)
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{
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if (Objs.TryRemove(Id, out object Obj))
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if (_objs.TryRemove(id, out object obj))
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{
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return Obj;
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return obj;
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}
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return null;
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@ -63,11 +63,11 @@ namespace Ryujinx.HLE.HOS
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public ICollection<object> Clear()
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{
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ICollection<object> Values = Objs.Values;
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ICollection<object> values = _objs.Values;
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Objs.Clear();
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_objs.Clear();
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return Values;
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return values;
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}
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}
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}
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