Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
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c86aacde76
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299 changed files with 12268 additions and 12276 deletions
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@ -11,14 +11,14 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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String,
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IStream,
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OStream,
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IOStream,
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IOStream
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}
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private SpecialType SpecialSubstitutionKey;
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private SpecialType _specialSubstitutionKey;
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public SpecialSubstitution(SpecialType SpecialSubstitutionKey) : base(NodeType.SpecialSubstitution)
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public SpecialSubstitution(SpecialType specialSubstitutionKey) : base(NodeType.SpecialSubstitution)
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{
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this.SpecialSubstitutionKey = SpecialSubstitutionKey;
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_specialSubstitutionKey = specialSubstitutionKey;
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}
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public void SetExtended()
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@ -28,7 +28,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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public override string GetName()
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{
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switch (SpecialSubstitutionKey)
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switch (_specialSubstitutionKey)
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{
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case SpecialType.Allocator:
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return "allocator";
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@ -54,7 +54,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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private string GetExtendedName()
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{
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switch (SpecialSubstitutionKey)
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switch (_specialSubstitutionKey)
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{
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case SpecialType.Allocator:
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return "std::allocator";
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@ -73,16 +73,16 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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return null;
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}
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public override void PrintLeft(TextWriter Writer)
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public override void PrintLeft(TextWriter writer)
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{
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if (Type == NodeType.ExpandedSpecialSubstitution)
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{
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Writer.Write(GetExtendedName());
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writer.Write(GetExtendedName());
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}
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else
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{
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Writer.Write("std::");
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Writer.Write(GetName());
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writer.Write("std::");
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writer.Write(GetName());
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}
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}
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}
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