Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney 2018-12-04 14:23:37 -06:00 committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

View file

@ -4,20 +4,20 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public class LocalName : BaseNode
{
private BaseNode Encoding;
private BaseNode Entity;
private BaseNode _encoding;
private BaseNode _entity;
public LocalName(BaseNode Encoding, BaseNode Entity) : base(NodeType.LocalName)
public LocalName(BaseNode encoding, BaseNode entity) : base(NodeType.LocalName)
{
this.Encoding = Encoding;
this.Entity = Entity;
_encoding = encoding;
_entity = entity;
}
public override void PrintLeft(TextWriter Writer)
public override void PrintLeft(TextWriter writer)
{
Encoding.Print(Writer);
Writer.Write("::");
Entity.Print(Writer);
_encoding.Print(writer);
writer.Write("::");
_entity.Print(writer);
}
}
}