Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -6,11 +6,11 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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// TODO: Compute inside the Demangler
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public BaseNode Reference;
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private int Index;
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private int _index;
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public ForwardTemplateReference(int Index) : base(NodeType.ForwardTemplateReference)
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public ForwardTemplateReference(int index) : base(NodeType.ForwardTemplateReference)
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{
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this.Index = Index;
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_index = index;
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}
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public override string GetName()
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@ -18,14 +18,14 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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return Reference.GetName();
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}
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public override void PrintLeft(TextWriter Writer)
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public override void PrintLeft(TextWriter writer)
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{
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Reference.PrintLeft(Writer);
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Reference.PrintLeft(writer);
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}
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public override void PrintRight(TextWriter Writer)
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public override void PrintRight(TextWriter writer)
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{
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Reference.PrintRight(Writer);
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Reference.PrintRight(writer);
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}
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public override bool HasRightPart()
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