Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney 2018-12-04 14:23:37 -06:00 committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

View file

@ -4,7 +4,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public enum NodeType
{
CVQualifierType,
CvQualifierType,
SimpleReferenceType,
NameType,
EncodedFunction,
@ -62,22 +62,22 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public NodeType Type { get; protected set; }
public BaseNode(NodeType Type)
public BaseNode(NodeType type)
{
this.Type = Type;
Type = type;
}
public virtual void Print(TextWriter Writer)
public virtual void Print(TextWriter writer)
{
PrintLeft(Writer);
PrintLeft(writer);
if (HasRightPart())
{
PrintRight(Writer);
PrintRight(writer);
}
}
public abstract void PrintLeft(TextWriter Writer);
public abstract void PrintLeft(TextWriter writer);
public virtual bool HasRightPart()
{
@ -99,15 +99,15 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
return null;
}
public virtual void PrintRight(TextWriter Writer) {}
public virtual void PrintRight(TextWriter writer) {}
public override string ToString()
{
StringWriter Writer = new StringWriter();
StringWriter writer = new StringWriter();
Print(Writer);
Print(writer);
return Writer.ToString();
return writer.ToString();
}
}
}