Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -1,41 +1,40 @@
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.FspSrv;
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using System;
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namespace Ryujinx.HLE.FileSystem
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{
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interface IFileSystemProvider
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{
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long CreateFile(string Name, long Size);
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long CreateFile(string name, long size);
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long CreateDirectory(string Name);
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long CreateDirectory(string name);
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long RenameFile(string OldName, string NewName);
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long RenameFile(string oldName, string newName);
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long RenameDirectory(string OldName, string NewName);
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long RenameDirectory(string oldName, string newName);
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DirectoryEntry[] GetEntries(string Path);
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DirectoryEntry[] GetEntries(string path);
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DirectoryEntry[] GetDirectories(string Path);
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DirectoryEntry[] GetDirectories(string path);
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DirectoryEntry[] GetFiles(string Path);
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DirectoryEntry[] GetFiles(string path);
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long DeleteFile(string Name);
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long DeleteFile(string name);
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long DeleteDirectory(string Name, bool Recursive);
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long DeleteDirectory(string name, bool recursive);
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bool FileExists(string Name);
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bool FileExists(string name);
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bool DirectoryExists(string Name);
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bool DirectoryExists(string name);
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long OpenFile(string Name, out IFile FileInterface);
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long OpenFile(string name, out IFile fileInterface);
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long OpenDirectory(string Name, int FilterFlags, out IDirectory DirectoryInterface);
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long OpenDirectory(string name, int filterFlags, out IDirectory directoryInterface);
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string GetFullPath(string Name);
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string GetFullPath(string name);
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long GetFreeSpace(ServiceCtx Context);
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long GetFreeSpace(ServiceCtx context);
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long GetTotalSpace(ServiceCtx Context);
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long GetTotalSpace(ServiceCtx context);
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}
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}
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