Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney 2018-12-04 14:23:37 -06:00 committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

View file

@ -1,41 +1,40 @@
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.FspSrv;
using System;
namespace Ryujinx.HLE.FileSystem
{
interface IFileSystemProvider
{
long CreateFile(string Name, long Size);
long CreateFile(string name, long size);
long CreateDirectory(string Name);
long CreateDirectory(string name);
long RenameFile(string OldName, string NewName);
long RenameFile(string oldName, string newName);
long RenameDirectory(string OldName, string NewName);
long RenameDirectory(string oldName, string newName);
DirectoryEntry[] GetEntries(string Path);
DirectoryEntry[] GetEntries(string path);
DirectoryEntry[] GetDirectories(string Path);
DirectoryEntry[] GetDirectories(string path);
DirectoryEntry[] GetFiles(string Path);
DirectoryEntry[] GetFiles(string path);
long DeleteFile(string Name);
long DeleteFile(string name);
long DeleteDirectory(string Name, bool Recursive);
long DeleteDirectory(string name, bool recursive);
bool FileExists(string Name);
bool FileExists(string name);
bool DirectoryExists(string Name);
bool DirectoryExists(string name);
long OpenFile(string Name, out IFile FileInterface);
long OpenFile(string name, out IFile fileInterface);
long OpenDirectory(string Name, int FilterFlags, out IDirectory DirectoryInterface);
long OpenDirectory(string name, int filterFlags, out IDirectory directoryInterface);
string GetFullPath(string Name);
string GetFullPath(string name);
long GetFreeSpace(ServiceCtx Context);
long GetFreeSpace(ServiceCtx context);
long GetTotalSpace(ServiceCtx Context);
long GetTotalSpace(ServiceCtx context);
}
}