Change GPU errors to debug and reduce log messages

This commit is contained in:
gdkchan 2019-12-30 14:47:20 -03:00 committed by Thog
parent bacb278dc1
commit 80ff2eab29
8 changed files with 26 additions and 25 deletions

View file

@ -446,7 +446,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
if (!FormatTable.TryGetAttribFormat(vertexAttrib.UnpackFormat(), out Format format))
{
Logger.PrintError(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
Logger.PrintDebug(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
format = Format.R32G32B32A32Float;
}