Generate CIL for SCVTF (vector), add undefined encodings for some instructions

This commit is contained in:
gdkchan 2018-02-12 00:37:20 -03:00
parent 9e8d99f30d
commit 7d11a146c0
7 changed files with 340 additions and 285 deletions

View file

@ -97,39 +97,7 @@ namespace ChocolArm64.Instruction
throw new ArgumentException(nameof(Size));
}
public static int SatDoubleToInt32(double Value, int FBits = 0)
{
if (FBits != 0) Value *= Math.Pow(2, FBits);
return Value > int.MaxValue ? int.MaxValue :
Value < int.MinValue ? int.MinValue : (int)Value;
}
public static long SatDoubleToInt64(double Value, int FBits = 0)
{
if (FBits != 0) Value *= Math.Pow(2, FBits);
return Value > long.MaxValue ? long.MaxValue :
Value < long.MinValue ? long.MinValue : (long)Value;
}
public static uint SatDoubleToUInt32(double Value, int FBits = 0)
{
if (FBits != 0) Value *= Math.Pow(2, FBits);
return Value > uint.MaxValue ? uint.MaxValue :
Value < uint.MinValue ? uint.MinValue : (uint)Value;
}
public static ulong SatDoubleToUInt64(double Value, int FBits = 0)
{
if (FBits != 0) Value *= Math.Pow(2, FBits);
return Value > ulong.MaxValue ? ulong.MaxValue :
Value < ulong.MinValue ? ulong.MinValue : (ulong)Value;
}
public static int SatSingleToInt32(float Value, int FBits = 0)
public static int SatSingleToInt32(float Value, int FBits)
{
if (FBits != 0) Value *= MathF.Pow(2, FBits);
@ -137,7 +105,7 @@ namespace ChocolArm64.Instruction
Value < int.MinValue ? int.MinValue : (int)Value;
}
public static long SatSingleToInt64(float Value, int FBits = 0)
public static long SatSingleToInt64(float Value, int FBits)
{
if (FBits != 0) Value *= MathF.Pow(2, FBits);
@ -145,7 +113,7 @@ namespace ChocolArm64.Instruction
Value < long.MinValue ? long.MinValue : (long)Value;
}
public static uint SatSingleToUInt32(float Value, int FBits = 0)
public static uint SatSingleToUInt32(float Value, int FBits)
{
if (FBits != 0) Value *= MathF.Pow(2, FBits);
@ -153,7 +121,7 @@ namespace ChocolArm64.Instruction
Value < uint.MinValue ? uint.MinValue : (uint)Value;
}
public static ulong SatSingleToUInt64(float Value, int FBits = 0)
public static ulong SatSingleToUInt64(float Value, int FBits)
{
if (FBits != 0) Value *= MathF.Pow(2, FBits);
@ -161,6 +129,110 @@ namespace ChocolArm64.Instruction
Value < ulong.MinValue ? ulong.MinValue : (ulong)Value;
}
public static int SatDoubleToInt32(double Value, int FBits)
{
if (FBits != 0) Value *= Math.Pow(2, FBits);
return Value > int.MaxValue ? int.MaxValue :
Value < int.MinValue ? int.MinValue : (int)Value;
}
public static long SatDoubleToInt64(double Value, int FBits)
{
if (FBits != 0) Value *= Math.Pow(2, FBits);
return Value > long.MaxValue ? long.MaxValue :
Value < long.MinValue ? long.MinValue : (long)Value;
}
public static uint SatDoubleToUInt32(double Value, int FBits)
{
if (FBits != 0) Value *= Math.Pow(2, FBits);
return Value > uint.MaxValue ? uint.MaxValue :
Value < uint.MinValue ? uint.MinValue : (uint)Value;
}
public static ulong SatDoubleToUInt64(double Value, int FBits)
{
if (FBits != 0) Value *= Math.Pow(2, FBits);
return Value > ulong.MaxValue ? ulong.MaxValue :
Value < ulong.MinValue ? ulong.MinValue : (ulong)Value;
}
public static float Int32ToSingle(int Value, int FBits)
{
float ValueF = Value;
if (FBits != 0) ValueF *= 1 / MathF.Pow(2, FBits);
return ValueF;
}
public static float Int64ToSingle(long Value, int FBits)
{
float ValueF = Value;
if (FBits != 0) ValueF *= 1 / MathF.Pow(2, FBits);
return ValueF;
}
public static float UInt32ToSingle(uint Value, int FBits)
{
float ValueF = Value;
if (FBits != 0) ValueF *= 1 / MathF.Pow(2, FBits);
return ValueF;
}
public static float UInt64ToSingle(ulong Value, int FBits)
{
float ValueF = Value;
if (FBits != 0) ValueF *= 1 / MathF.Pow(2, FBits);
return ValueF;
}
public static float Int32ToDouble(int Value, int FBits)
{
float ValueF = Value;
if (FBits != 0) ValueF *= 1 / MathF.Pow(2, FBits);
return ValueF;
}
public static float Int64ToDouble(long Value, int FBits)
{
float ValueF = Value;
if (FBits != 0) ValueF *= 1 / MathF.Pow(2, FBits);
return ValueF;
}
public static float UInt32ToDouble(uint Value, int FBits)
{
float ValueF = Value;
if (FBits != 0) ValueF *= 1 / MathF.Pow(2, FBits);
return ValueF;
}
public static float UInt64ToDouble(ulong Value, int FBits)
{
float ValueF = Value;
if (FBits != 0) ValueF *= 1 / MathF.Pow(2, FBits);
return ValueF;
}
public static ulong SMulHi128(ulong LHS, ulong RHS)
{
long LLo = (uint)(LHS >> 0);
@ -556,44 +628,6 @@ namespace ChocolArm64.Instruction
return Res;
}
public static AVec Scvtf_V64(AVec Vector, int Size)
{
return Scvtf_V(Vector, Size, 2);
}
public static AVec Scvtf_V128(AVec Vector, int Size)
{
return Scvtf_V(Vector, Size, 4);
}
private static AVec Scvtf_V(AVec Vector, int Size, int Bytes)
{
AVec Res = new AVec();
int Elems = Bytes >> Size;
if (Size == 0)
{
for (int Index = 0; Index < Elems; Index++)
{
int Value = (int)ExtractSVec(Vector, Index, Size + 2);
Res = AVec.InsertSingle(Res, Index, Value);
}
}
else
{
for (int Index = 0; Index < Elems; Index++)
{
long Value = ExtractSVec(Vector, Index, Size + 2);
Res = AVec.InsertDouble(Res, Index, Value);
}
}
return Res;
}
public static AVec Sshll(AVec Vector, int Shift, int Size)
{
return Sshll_(Vector, Shift, Size, false);
@ -785,57 +819,6 @@ namespace ChocolArm64.Instruction
return Res;
}
public static AVec Ushr64(AVec Vector, int Shift, int Size)
{
return Ushr(Vector, Shift, Size, 8);
}
public static AVec Ushr128(AVec Vector, int Shift, int Size)
{
return Ushr(Vector, Shift, Size, 16);
}
private static AVec Ushr(AVec Vector, int Shift, int Size, int Bytes)
{
AVec Res = new AVec();
int Elems = Bytes >> Size;
for (int Index = 0; Index < Elems; Index++)
{
ulong Value = ExtractVec(Vector, Index, Size);
Res = InsertVec(Res, Index, Size, Value >> Shift);
}
return Res;
}
public static AVec Usra64(AVec Res, AVec Vector, int Shift, int Size)
{
return Usra(Res, Vector, Shift, Size, 8);
}
public static AVec Usra128(AVec Res, AVec Vector, int Shift, int Size)
{
return Usra(Res, Vector, Shift, Size, 16);
}
private static AVec Usra(AVec Res, AVec Vector, int Shift, int Size, int Bytes)
{
int Elems = Bytes >> Size;
for (int Index = 0; Index < Elems; Index++)
{
ulong Value = ExtractVec(Vector, Index, Size);
ulong Addend = ExtractVec(Res, Index, Size);
Res = InsertVec(Res, Index, Size, Addend + (Value >> Shift));
}
return Res;
}
public static AVec Uzp1_V64(AVec LHS, AVec RHS, int Size)
{
return Uzp(LHS, RHS, Size, 0, 8);