Improvements to audout (#58)
* Some audout refactoring and improvements * More audio improvements * Change ReadAsciiString to use long for the Size, avoids some casting
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92f47d535e
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79a5939734
25 changed files with 567 additions and 177 deletions
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@ -1,11 +1,9 @@
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using ChocolArm64.Memory;
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using Ryujinx.Audio;
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using Ryujinx.Core.OsHle.Handles;
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using Ryujinx.Core.OsHle.Ipc;
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using OpenTK.Audio;
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using OpenTK.Audio.OpenAL;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace Ryujinx.Core.OsHle.IpcServices.Aud
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{
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@ -15,124 +13,64 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IAudioOut()
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private IAalOutput AudioOut;
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private int Track;
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public IAudioOut(IAalOutput AudioOut, int Track)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetAudioOutState },
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{ 1, StartAudioOut },
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{ 2, StopAudioOut },
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{ 3, AppendAudioOutBuffer },
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{ 4, RegisterBufferEvent },
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{ 5, GetReleasedAudioOutBuffer },
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{ 6, ContainsAudioOutBuffer },
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{ 7, AppendAudioOutBuffer_ex },
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{ 8, GetReleasedAudioOutBuffer_ex }
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{ 0, GetAudioOutState },
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{ 1, StartAudioOut },
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{ 2, StopAudioOut },
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{ 3, AppendAudioOutBuffer },
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{ 4, RegisterBufferEvent },
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{ 5, GetReleasedAudioOutBuffer },
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{ 6, ContainsAudioOutBuffer },
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{ 7, AppendAudioOutBufferEx },
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{ 8, GetReleasedAudioOutBufferEx }
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};
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this.AudioOut = AudioOut;
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this.Track = Track;
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}
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enum AudioOutState
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{
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Started,
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Stopped
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};
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//IAudioOut
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private AudioOutState State = AudioOutState.Stopped;
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private Queue<long> BufferIdQueue = new Queue<long>();
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//OpenAL
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private bool OpenALInstalled = true;
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private AudioContext AudioCtx;
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private int Source;
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private int Buffer;
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//Return State of IAudioOut
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public long GetAudioOutState(ServiceCtx Context)
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{
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Context.ResponseData.Write((int)State);
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Context.ResponseData.Write((int)AudioOut.GetState(Track));
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return 0;
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}
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public long StartAudioOut(ServiceCtx Context)
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{
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if (State == AudioOutState.Stopped)
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{
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State = AudioOutState.Started;
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try
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{
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AudioCtx = new AudioContext(); //Create the audio context
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}
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catch (Exception)
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{
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Logging.Warn("OpenAL Error! PS: Install OpenAL Core SDK!");
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OpenALInstalled = false;
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}
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if (OpenALInstalled) AL.Listener(ALListenerf.Gain, 8.0f); //Add more gain to it
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}
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AudioOut.Start(Track);
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return 0;
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}
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public long StopAudioOut(ServiceCtx Context)
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{
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if (State == AudioOutState.Started)
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{
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if (OpenALInstalled)
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{
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if (AudioCtx == null) //Needed to call the instance of AudioContext()
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return 0;
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AL.SourceStop(Source);
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AL.DeleteSource(Source);
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AL.DeleteBuffers(1, ref Buffer);
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}
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State = AudioOutState.Stopped;
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}
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AudioOut.Stop(Track);
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return 0;
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}
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public long AppendAudioOutBuffer(ServiceCtx Context)
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{
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long BufferId = Context.RequestData.ReadInt64();
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long Tag = Context.RequestData.ReadInt64();
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byte[] AudioOutBuffer = AMemoryHelper.ReadBytes(Context.Memory, Context.Request.SendBuff[0].Position, sizeof(long) * 5);
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AudioOutData Data = AMemoryHelper.Read<AudioOutData>(
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Context.Memory,
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Context.Request.SendBuff[0].Position);
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byte[] Buffer = AMemoryHelper.ReadBytes(
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Context.Memory,
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Data.SampleBufferPtr,
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Data.SampleBufferSize);
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using (MemoryStream MS = new MemoryStream(AudioOutBuffer))
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{
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BinaryReader Reader = new BinaryReader(MS);
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long PointerNextBuffer = Reader.ReadInt64();
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long PointerSampleBuffer = Reader.ReadInt64();
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long CapacitySampleBuffer = Reader.ReadInt64();
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long SizeDataInSampleBuffer = Reader.ReadInt64();
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long OffsetDataInSampleBuffer = Reader.ReadInt64();
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if (SizeDataInSampleBuffer > 0)
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{
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BufferIdQueue.Enqueue(BufferId);
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byte[] AudioSampleBuffer = AMemoryHelper.ReadBytes(Context.Memory, PointerSampleBuffer + OffsetDataInSampleBuffer, (int)SizeDataInSampleBuffer);
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if (OpenALInstalled)
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{
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if (AudioCtx == null) //Needed to call the instance of AudioContext()
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return 0;
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EnsureAudioFinalized();
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Source = AL.GenSource();
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Buffer = AL.GenBuffer();
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AL.BufferData(Buffer, ALFormat.Stereo16, AudioSampleBuffer, AudioSampleBuffer.Length, 48000);
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AL.SourceQueueBuffer(Source, Buffer);
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AL.SourcePlay(Source);
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}
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}
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}
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AudioOut.AppendBuffer(Track, Tag, Buffer);
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return 0;
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}
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@ -148,62 +86,63 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud
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public long GetReleasedAudioOutBuffer(ServiceCtx Context)
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{
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int ReleasedBuffersCount = 0;
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long Position = Context.Request.ReceiveBuff[0].Position;
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long Size = Context.Request.ReceiveBuff[0].Size;
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for(int i = 0; i < BufferIdQueue.Count; i++)
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uint Count = (uint)((ulong)Size >> 3);
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long[] ReleasedBuffers = AudioOut.GetReleasedBuffers(Track);
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for (uint Index = 0; Index < Count; Index++)
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{
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long BufferId = BufferIdQueue.Dequeue();
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long Tag = 0;
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AMemoryHelper.WriteBytes(Context.Memory, Context.Request.ReceiveBuff[0].Position + (8 * i), BitConverter.GetBytes(BufferId));
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if (Index < ReleasedBuffers.Length)
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{
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Tag = ReleasedBuffers[Index];
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}
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ReleasedBuffersCount++;
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Context.Memory.WriteInt64(Position + Index * 8, Tag);
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}
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Context.ResponseData.Write(ReleasedBuffersCount);
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Context.ResponseData.Write(ReleasedBuffers.Length);
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return 0;
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}
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public long ContainsAudioOutBuffer(ServiceCtx Context)
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{
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long Tag = Context.RequestData.ReadInt64();
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Context.ResponseData.Write(AudioOut.ContainsBuffer(Track, Tag) ? 1 : 0);
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return 0;
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}
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public long AppendAudioOutBuffer_ex(ServiceCtx Context)
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public long AppendAudioOutBufferEx(ServiceCtx Context)
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{
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Logging.Warn("Not implemented!");
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return 0;
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}
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public long GetReleasedAudioOutBuffer_ex(ServiceCtx Context)
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public long GetReleasedAudioOutBufferEx(ServiceCtx Context)
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{
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Logging.Warn("Not implemented!");
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return 0;
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}
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private void EnsureAudioFinalized()
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{
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if (Source != 0 ||
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Buffer != 0)
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{
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AL.SourceStop(Source);
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AL.SourceUnqueueBuffer(Buffer);
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AL.DeleteSource(Source);
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AL.DeleteBuffers(1, ref Buffer);
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Source = 0;
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Buffer = 0;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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protected virtual void Dispose(bool Disposing)
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{
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if (disposing)
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if (Disposing)
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{
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EnsureAudioFinalized();
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AudioOut.CloseTrack(Track);
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}
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}
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}
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