Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output (#240)
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parent
0a36bfbf92
commit
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2 changed files with 29 additions and 13 deletions
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@ -20,7 +20,7 @@ namespace Ryujinx.Audio.OpenAL
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public int SourceId { get; private set; }
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public int SampleRate { get; private set; }
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public ALFormat Format { get; private set; }
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private ReleaseCallback Callback;
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@ -153,7 +153,7 @@ namespace Ryujinx.Audio.OpenAL
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ShouldCallReleaseCallback = true;
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}
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}
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private void SyncQueuedTags()
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{
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AL.GetSource(SourceId, ALGetSourcei.BuffersQueued, out int QueuedCount);
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@ -249,11 +249,6 @@ namespace Ryujinx.Audio.OpenAL
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private ALFormat GetALFormat(int Channels, AudioFormat Format)
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{
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if (Channels < 1 || Channels > 2)
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{
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throw new ArgumentOutOfRangeException(nameof(Channels));
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}
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if (Channels == 1)
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{
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switch (Format)
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@ -262,7 +257,7 @@ namespace Ryujinx.Audio.OpenAL
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case AudioFormat.PcmInt16: return ALFormat.Mono16;
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}
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}
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else /* if (Channels == 2) */
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else if (Channels == 2)
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{
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switch (Format)
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{
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@ -270,6 +265,18 @@ namespace Ryujinx.Audio.OpenAL
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case AudioFormat.PcmInt16: return ALFormat.Stereo16;
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}
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}
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else if (Channels == 6)
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{
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switch (Format)
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{
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case AudioFormat.PcmInt8: return ALFormat.Multi51Chn8Ext;
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case AudioFormat.PcmInt16: return ALFormat.Multi51Chn16Ext;
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}
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}
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else
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{
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throw new ArgumentOutOfRangeException(nameof(Channels));
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}
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throw new ArgumentException(nameof(Format));
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}
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@ -288,7 +295,7 @@ namespace Ryujinx.Audio.OpenAL
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{
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return Td.ContainsBuffer(Tag);
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}
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return false;
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}
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@ -298,7 +305,7 @@ namespace Ryujinx.Audio.OpenAL
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{
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return Td.GetReleasedBuffers(MaxCount);
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}
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return null;
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}
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