HwCapabilities: Divide Intel into IntelWindows and IntelUnix (#2219)
as suggested by gdkchan
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d23511c25c
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3 changed files with 9 additions and 6 deletions
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@ -18,7 +18,8 @@ namespace Ryujinx.Graphics.OpenGL
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{
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Unknown,
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Amd,
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Intel,
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IntelWindows,
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IntelUnix,
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Nvidia
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}
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@ -34,7 +35,7 @@ namespace Ryujinx.Graphics.OpenGL
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public static bool SupportsViewportSwizzle => _supportsViewportSwizzle.Value;
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public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value;
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public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia;
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public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.Amd || _gpuVendor.Value == GpuVendor.Intel;
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public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.Amd || _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix;
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public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
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public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
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@ -71,7 +72,9 @@ namespace Ryujinx.Graphics.OpenGL
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}
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else if (vendor == "intel")
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{
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return GpuVendor.Intel;
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string renderer = GL.GetString(StringName.Renderer).ToLower();
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return renderer.Contains("mesa") ? GpuVendor.IntelUnix : GpuVendor.IntelWindows;
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}
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else if (vendor == "ati technologies inc." || vendor == "advanced micro devices, inc.")
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{
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