Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled

This commit is contained in:
gdk 2019-11-08 17:29:41 -03:00 committed by Thog
parent 1e8bc29f32
commit 769c02235f
44 changed files with 949 additions and 242 deletions

View file

@ -1,3 +1,5 @@
using System;
namespace Ryujinx.Graphics.Shader
{
public class ShaderProgram
@ -15,6 +17,11 @@ namespace Ryujinx.Graphics.Shader
Code = code;
}
public void Prepend(string line)
{
Code = line + Environment.NewLine + Code;
}
public void Replace(string name, string value)
{
Code = Code.Replace(name, value);