Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled

This commit is contained in:
gdk 2019-11-08 17:29:41 -03:00 committed by Thog
parent 1e8bc29f32
commit 769c02235f
44 changed files with 949 additions and 242 deletions

View file

@ -6,8 +6,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
private List<T> _items;
public int Count => _items.Count;
public ConcurrentRangeList()
{
_items = new List<T>();