Implement ETC2 (RGB) texture format (#2000)
* Implement ETC2 format * Fix component counts for compressed formats
This commit is contained in:
parent
67033ed8e0
commit
7016d95eb1
3 changed files with 50 additions and 44 deletions
|
@ -82,7 +82,9 @@ namespace Ryujinx.Graphics.GAL
|
|||
Bc7Srgb,
|
||||
Bc6HSfloat,
|
||||
Bc6HUfloat,
|
||||
Etc2RgbUnorm,
|
||||
Etc2RgbaUnorm,
|
||||
Etc2RgbSrgb,
|
||||
Etc2RgbaSrgb,
|
||||
R8Uscaled,
|
||||
R8Sscaled,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue