Initial conditional rendering support (#1012)

* Initial conditional rendering support

* Properly reset state

* Support conditional modes and skeleton a counter cache for future host conditional rendering

* Address PR feedback
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gdkchan 2020-04-22 03:00:11 -03:00 committed by GitHub
parent c46edfab85
commit 6bfe4715f0
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9 changed files with 269 additions and 2 deletions

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@ -1,5 +1,6 @@
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Gpu.State;
using System;
using System.Runtime.InteropServices;
@ -11,6 +12,10 @@ namespace Ryujinx.Graphics.Gpu.Engine
private const int NsToTicksFractionNumerator = 384;
private const int NsToTicksFractionDenominator = 625;
private ulong _runningCounter;
private readonly CounterCache _counterCache = new CounterCache();
/// <summary>
/// Writes a GPU counter to guest memory.
/// </summary>
@ -98,6 +103,8 @@ namespace Ryujinx.Graphics.Gpu.Engine
var rs = state.Get<ReportState>(MethodOffset.ReportState);
_context.MemoryAccessor.Write(rs.Address.Pack(), data);
_counterCache.AddOrUpdate(rs.Address.Pack());
}
/// <summary>