Support bindless texture gather shader instruction

This commit is contained in:
gdkchan 2019-12-07 18:31:17 -03:00 committed by Thog
parent 7ce5584f9e
commit 6b13c5b439
7 changed files with 69 additions and 3 deletions

View file

@ -184,6 +184,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
Set("11011100xx111x", InstEmit.Tld, typeof(OpCodeTld));
Set("11011101xx111x", InstEmit.TldB, typeof(OpCodeTld));
Set("110010xxxx111x", InstEmit.Tld4, typeof(OpCodeTld4));
Set("1101111011111x", InstEmit.Tld4, typeof(OpCodeTld4B));
Set("110111100x1110", InstEmit.Txd, typeof(OpCodeTxd));
Set("1101111101001x", InstEmit.Txq, typeof(OpCodeTex));
Set("1101111101010x", InstEmit.TxqB, typeof(OpCodeTex));