Support bindless texture gather shader instruction

This commit is contained in:
gdkchan 2019-12-07 18:31:17 -03:00 committed by Thog
parent 7ce5584f9e
commit 6b13c5b439
7 changed files with 69 additions and 3 deletions

View file

@ -0,0 +1,23 @@
namespace Ryujinx.Graphics.Shader.Decoders
{
interface IOpCodeTexture : IOpCode
{
Register Rd { get; }
Register Ra { get; }
Register Rb { get; }
bool IsArray { get; }
TextureDimensions Dimensions { get; }
int ComponentMask { get; }
int Immediate { get; }
TextureLodMode LodMode { get; }
bool HasOffset { get; }
bool HasDepthCompare { get; }
bool IsMultisample { get; }
}
}