Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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396768f3b4
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28 changed files with 532 additions and 282 deletions
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@ -1,4 +1,5 @@
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.Translation;
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using System;
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using System.Collections.Generic;
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@ -80,7 +81,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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}
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else if (UsesStorage(inst))
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{
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context.Info.SBuffers.Add(operation.Index);
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AddSBufferUse(context.Info.SBuffers, operation);
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}
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AstAssignment assignment;
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@ -159,7 +160,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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{
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if (UsesStorage(inst))
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{
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context.Info.SBuffers.Add(operation.Index);
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AddSBufferUse(context.Info.SBuffers, operation);
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}
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context.AddNode(new AstOperation(inst, operation.Index, sources));
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@ -170,10 +171,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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// decide which helper functions are needed on the final generated code.
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switch (operation.Inst)
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{
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case Instruction.LoadGlobal:
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case Instruction.StoreGlobal:
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context.Info.HelperFunctionsMask |= HelperFunctionsMask.GlobalMemory;
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break;
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case Instruction.Shuffle:
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context.Info.HelperFunctionsMask |= HelperFunctionsMask.Shuffle;
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break;
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@ -192,6 +189,26 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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}
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}
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private static void AddSBufferUse(HashSet<int> sBuffers, Operation operation)
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{
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Operand slot = operation.GetSource(0);
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if (slot.Type == OperandType.Constant)
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{
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sBuffers.Add(slot.Value);
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}
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else
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{
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// If the value is not constant, then we don't know
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// how many storage buffers are used, so we assume
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// all of them are used.
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for (int index = 0; index < GlobalMemory.StorageMaxCount; index++)
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{
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sBuffers.Add(index);
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}
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}
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}
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private static VariableType GetVarTypeFromUses(Operand dest)
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{
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HashSet<Operand> visited = new HashSet<Operand>();
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