Add FVCTZS (fixed point variant) and LD1 (single structure variant) instructions
This commit is contained in:
parent
ebbccfcdbf
commit
6a3aa6cd88
9 changed files with 279 additions and 22 deletions
|
@ -73,12 +73,14 @@ namespace Ryujinx.Loaders
|
|||
MemoryType Type,
|
||||
AMemoryPerm Perm)
|
||||
{
|
||||
Memory.Manager.MapPhys(Position, Data.Count, (int)Type, Perm);
|
||||
Memory.Manager.MapPhys(Position, Data.Count, (int)Type, AMemoryPerm.Write);
|
||||
|
||||
for (int Index = 0; Index < Data.Count; Index++)
|
||||
{
|
||||
Memory.WriteByte(Position + Index, Data[Index]);
|
||||
}
|
||||
|
||||
Memory.Manager.Reprotect(Position, Data.Count, Perm);
|
||||
}
|
||||
|
||||
private void MapBss(long Position, long Size)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue