Fix bindless 1D textures having a buffer type on the shader (#3697)

* Fix bindless 1D textures having a buffer type on the shader

* Shader cache version bump
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gdkchan 2022-09-13 03:53:55 -03:00 committed by GitHub
parent 729ff5337c
commit 66f16f4392
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5 changed files with 66 additions and 10 deletions

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@ -60,5 +60,10 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
CbufSlot = cbufSlot;
Handle = handle;
}
public void SetLodLevelFlag()
{
Flags |= TextureFlags.LodLevel;
}
}
}