Fix bindless 1D textures having a buffer type on the shader (#3697)

* Fix bindless 1D textures having a buffer type on the shader

* Shader cache version bump
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gdkchan 2022-09-13 03:53:55 -03:00 committed by GitHub
parent 729ff5337c
commit 66f16f4392
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5 changed files with 66 additions and 10 deletions

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 3644;
private const uint CodeGenVersion = 3697;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";