Some code cleanup
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parent
af8498d679
commit
654e617fe7
60 changed files with 432 additions and 591 deletions
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@ -1,6 +1,5 @@
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using Ryujinx.Common;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.InputAssembler;
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using Ryujinx.Graphics.Gpu.State;
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using Ryujinx.Graphics.Shader;
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using System;
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@ -305,7 +304,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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BufferRange buffer = GetBufferRange(bounds.Address, bounds.Size);
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_context.Renderer.Pipeline.BindStorageBuffer(index, ShaderStage.Compute, buffer);
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_context.Renderer.Pipeline.SetStorageBuffer(index, ShaderStage.Compute, buffer);
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}
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enableMask = _cpUniformBuffers.EnableMask;
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@ -326,7 +325,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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BufferRange buffer = GetBufferRange(bounds.Address, bounds.Size);
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_context.Renderer.Pipeline.BindUniformBuffer(index, ShaderStage.Compute, buffer);
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_context.Renderer.Pipeline.SetUniformBuffer(index, ShaderStage.Compute, buffer);
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}
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// Force rebind after doing compute work.
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@ -343,7 +342,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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{
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BufferRange buffer = GetBufferRange(_indexBuffer.Address, _indexBuffer.Size);
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_context.Renderer.Pipeline.BindIndexBuffer(buffer, _indexBuffer.Type);
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_context.Renderer.Pipeline.SetIndexBuffer(buffer, _indexBuffer.Type);
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}
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}
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else if (_indexBuffer.Address != 0)
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@ -373,7 +372,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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vertexBuffers[index] = new VertexBufferDescriptor(buffer, vb.Stride, vb.Divisor);
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}
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_context.Renderer.Pipeline.BindVertexBuffers(vertexBuffers);
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_context.Renderer.Pipeline.SetVertexBuffers(vertexBuffers);
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}
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else
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{
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@ -468,11 +467,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (isStorage)
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{
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_context.Renderer.Pipeline.BindStorageBuffer(index, stage, buffer);
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_context.Renderer.Pipeline.SetStorageBuffer(index, stage, buffer);
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}
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else
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{
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_context.Renderer.Pipeline.BindUniformBuffer(index, stage, buffer);
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_context.Renderer.Pipeline.SetUniformBuffer(index, stage, buffer);
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}
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}
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