Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)
* Collapse AsSpan().Slice(..) calls into AsSpan(..) Less code and a bit faster * Collapse an Array.Clear(array, 0, array.Length) call to Array.Clear(array)
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11 changed files with 25 additions and 25 deletions
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@ -124,7 +124,7 @@ namespace Ryujinx.Graphics.OpenGL
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GL.GetProgramBinary(Handle, size, out _, out BinaryFormat binFormat, data);
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BinaryPrimitives.WriteInt32LittleEndian(data.AsSpan().Slice(size, 4), (int)binFormat);
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BinaryPrimitives.WriteInt32LittleEndian(data.AsSpan(size, 4), (int)binFormat);
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return data;
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}
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