Split main project into core,graphics and chocolarm4 subproject (#29)
This commit is contained in:
parent
cb665bb715
commit
62b827f474
257 changed files with 415 additions and 285 deletions
144
Ryujinx.Graphics/Gpu/SwizzleAddr.cs
Normal file
144
Ryujinx.Graphics/Gpu/SwizzleAddr.cs
Normal file
|
@ -0,0 +1,144 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu
|
||||
{
|
||||
class SwizzleAddr
|
||||
{
|
||||
private int Width;
|
||||
|
||||
private int XB;
|
||||
private int YB;
|
||||
|
||||
public SwizzleAddr(int Width, int Height, int Pad)
|
||||
{
|
||||
int W = Pow2RoundUp(Width);
|
||||
int H = Pow2RoundUp(Height);
|
||||
|
||||
XB = CountZeros(W);
|
||||
YB = CountZeros(H);
|
||||
|
||||
int HH = H >> 1;
|
||||
|
||||
if (!IsPow2(Height) && Height <= HH + HH / 3 && YB > 3)
|
||||
{
|
||||
YB--;
|
||||
}
|
||||
|
||||
this.Width = RoundSize(Width, Pad);
|
||||
}
|
||||
|
||||
private static int Pow2RoundUp(int Value)
|
||||
{
|
||||
Value--;
|
||||
|
||||
Value |= (Value >> 1);
|
||||
Value |= (Value >> 2);
|
||||
Value |= (Value >> 4);
|
||||
Value |= (Value >> 8);
|
||||
Value |= (Value >> 16);
|
||||
|
||||
return ++Value;
|
||||
}
|
||||
|
||||
private static bool IsPow2(int Value)
|
||||
{
|
||||
return Value != 0 && (Value & (Value - 1)) == 0;
|
||||
}
|
||||
|
||||
private static int CountZeros(int Value)
|
||||
{
|
||||
int Count = 0;
|
||||
|
||||
for (int i = 0; i < 32; i++)
|
||||
{
|
||||
if ((Value & (1 << i)) != 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
Count++;
|
||||
}
|
||||
|
||||
return Count;
|
||||
}
|
||||
|
||||
private static int RoundSize(int Size, int Pad)
|
||||
{
|
||||
int Mask = Pad - 1;
|
||||
|
||||
if ((Size & Mask) != 0)
|
||||
{
|
||||
Size &= ~Mask;
|
||||
Size += Pad;
|
||||
}
|
||||
|
||||
return Size;
|
||||
}
|
||||
|
||||
public int GetSwizzledAddress8(int X, int Y)
|
||||
{
|
||||
return GetSwizzledAddress(X, Y, 4);
|
||||
}
|
||||
|
||||
public int GetSwizzledAddress16(int X, int Y)
|
||||
{
|
||||
return GetSwizzledAddress(X, Y, 3);
|
||||
}
|
||||
|
||||
public int GetSwizzledAddress32(int X, int Y)
|
||||
{
|
||||
return GetSwizzledAddress(X, Y, 2);
|
||||
}
|
||||
|
||||
public int GetSwizzledAddress64(int X, int Y)
|
||||
{
|
||||
return GetSwizzledAddress(X, Y, 1);
|
||||
}
|
||||
|
||||
public int GetSwizzledAddress128(int X, int Y)
|
||||
{
|
||||
return GetSwizzledAddress(X, Y, 0);
|
||||
}
|
||||
|
||||
private int GetSwizzledAddress(int X, int Y, int XBase)
|
||||
{
|
||||
/*
|
||||
* Examples of patterns:
|
||||
* x x y x y y x y 0 0 0 0 64 x 64 dxt5
|
||||
* x x x x x y y y y x y y x y 0 0 0 0 512 x 512 dxt5
|
||||
* y x x x x x x y y y y x y y x y 0 0 0 0 1024 x 1024 dxt5
|
||||
* y y x x x x x x y y y y x y y x y x 0 0 0 2048 x 2048 dxt1
|
||||
* y y y x x x x x x y y y y x y y x y x x 0 0 1024 x 1024 rgba8888
|
||||
*
|
||||
* Read from right to left, LSB first.
|
||||
*/
|
||||
int XCnt = XBase;
|
||||
int YCnt = 1;
|
||||
int XUsed = 0;
|
||||
int YUsed = 0;
|
||||
int Address = 0;
|
||||
|
||||
while (XUsed < XBase + 2 && XUsed + XCnt < XB)
|
||||
{
|
||||
int XMask = (1 << XCnt) - 1;
|
||||
int YMask = (1 << YCnt) - 1;
|
||||
|
||||
Address |= (X & XMask) << XUsed + YUsed;
|
||||
Address |= (Y & YMask) << XUsed + YUsed + XCnt;
|
||||
|
||||
X >>= XCnt;
|
||||
Y >>= YCnt;
|
||||
|
||||
XUsed += XCnt;
|
||||
YUsed += YCnt;
|
||||
|
||||
XCnt = Math.Min(XB - XUsed, 1);
|
||||
YCnt = Math.Min(YB - YUsed, YCnt << 1);
|
||||
}
|
||||
|
||||
Address |= (X + Y * (Width >> XUsed)) << (XUsed + YUsed);
|
||||
|
||||
return Address;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue