Optimize x64 loads and stores using complex addressing modes (#972)
* Optimize x64 loads and stores using complex addressing modes * This was meant to be used for testing
This commit is contained in:
parent
e2bb5e8091
commit
61d79facd1
10 changed files with 538 additions and 86 deletions
|
@ -110,6 +110,20 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
{
|
||||
locInfo[source.AsInt32() - 1].SetBlockIndex(block.Index);
|
||||
}
|
||||
else if (source.Kind == OperandKind.Memory)
|
||||
{
|
||||
MemoryOperand memOp = (MemoryOperand)source;
|
||||
|
||||
if (memOp.BaseAddress != null)
|
||||
{
|
||||
locInfo[memOp.BaseAddress.AsInt32() - 1].SetBlockIndex(block.Index);
|
||||
}
|
||||
|
||||
if (memOp.Index != null)
|
||||
{
|
||||
locInfo[memOp.Index.AsInt32() - 1].SetBlockIndex(block.Index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int dstIndex = 0; dstIndex < node.DestinationsCount; dstIndex++)
|
||||
|
@ -181,15 +195,8 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
int intLocalUse = 0;
|
||||
int vecLocalUse = 0;
|
||||
|
||||
for (int srcIndex = 0; srcIndex < node.SourcesCount; srcIndex++)
|
||||
void AllocateRegister(Operand source, MemoryOperand memOp, int srcIndex)
|
||||
{
|
||||
Operand source = node.GetSource(srcIndex);
|
||||
|
||||
if (source.Kind != OperandKind.LocalVariable)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
LocalInfo info = locInfo[source.AsInt32() - 1];
|
||||
|
||||
info.UseCount++;
|
||||
|
@ -198,7 +205,23 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
|
||||
if (info.Register != -1)
|
||||
{
|
||||
node.SetSource(srcIndex, Register(info.Register, source.Type.ToRegisterType(), source.Type));
|
||||
Operand reg = Register(info.Register, source.Type.ToRegisterType(), source.Type);
|
||||
|
||||
if (memOp != null)
|
||||
{
|
||||
if (srcIndex == 0)
|
||||
{
|
||||
memOp.BaseAddress = reg;
|
||||
}
|
||||
else /* if (srcIndex == 1) */
|
||||
{
|
||||
memOp.Index = reg;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
node.SetSource(srcIndex, reg);
|
||||
}
|
||||
|
||||
if (info.UseCount == info.Uses && !info.PreAllocated)
|
||||
{
|
||||
|
@ -223,10 +246,24 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
: GetSpillTemp(source, vecSpillTempRegisters, ref vecLocalUse);
|
||||
|
||||
info.Sequence = sequence;
|
||||
info.Temp = temp;
|
||||
info.Temp = temp;
|
||||
}
|
||||
|
||||
node.SetSource(srcIndex, temp);
|
||||
if (memOp != null)
|
||||
{
|
||||
if (srcIndex == 0)
|
||||
{
|
||||
memOp.BaseAddress = temp;
|
||||
}
|
||||
else /* if (srcIndex == 1) */
|
||||
{
|
||||
memOp.Index = temp;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
node.SetSource(srcIndex, temp);
|
||||
}
|
||||
|
||||
Operation fillOp = new Operation(Instruction.Fill, temp, Const(info.SpillOffset));
|
||||
|
||||
|
@ -234,6 +271,30 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||
}
|
||||
}
|
||||
|
||||
for (int srcIndex = 0; srcIndex < node.SourcesCount; srcIndex++)
|
||||
{
|
||||
Operand source = node.GetSource(srcIndex);
|
||||
|
||||
if (source.Kind == OperandKind.LocalVariable)
|
||||
{
|
||||
AllocateRegister(source, null, srcIndex);
|
||||
}
|
||||
else if (source.Kind == OperandKind.Memory)
|
||||
{
|
||||
MemoryOperand memOp = (MemoryOperand)source;
|
||||
|
||||
if (memOp.BaseAddress != null)
|
||||
{
|
||||
AllocateRegister(memOp.BaseAddress, memOp, 0);
|
||||
}
|
||||
|
||||
if (memOp.Index != null)
|
||||
{
|
||||
AllocateRegister(memOp.Index, memOp, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int intLocalAsg = 0;
|
||||
int vecLocalAsg = 0;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue