Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)

* Do not output ViewportIndex on SPIR-V if GPU does not support it

* Bump shader cache version
This commit is contained in:
gdkchan 2022-09-10 10:20:23 -03:00 committed by GitHub
parent 7a1ab71c73
commit 619ac86bd0
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 39 additions and 6 deletions

View file

@ -267,6 +267,15 @@ namespace Ryujinx.Graphics.Shader
return true;
}
/// <summary>
/// Queries host GPU shader viewport index output support.
/// </summary>
/// <returns>True if the GPU and driver supports shader viewport index output, false otherwise</returns>
bool QueryHostSupportsViewportIndex()
{
return true;
}
/// <summary>
/// Queries the point size from the GPU state, used when it is not explicitly set on the shader.
/// </summary>