Fix memory corruption in BCAT and FS Read methods when buffer is larger than needed (#3739)
* Fix memory corruption in FS Read methods when buffer is larger than needed * PR feedback * nit: Don't move this around
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2068445939
commit
60e16c15b6
10 changed files with 69 additions and 79 deletions
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@ -17,17 +17,17 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
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public ResultCode Read(ServiceCtx context)
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{
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ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
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ulong bufferAddress = context.Request.ReceiveBuff[0].Position;
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ulong bufferLen = context.Request.ReceiveBuff[0].Size;
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byte[] entryBuffer = new byte[bufferLen];
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using (var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true))
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{
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Result result = _baseDirectory.Get.Read(out long entriesRead, new OutBuffer(region.Memory.Span));
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Result result = _baseDirectory.Get.Read(out long entriesRead, new OutBuffer(entryBuffer));
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context.ResponseData.Write(entriesRead);
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context.Memory.Write(bufferPosition, entryBuffer);
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context.ResponseData.Write(entriesRead);
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return (ResultCode)result.Value;
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return (ResultCode)result.Value;
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}
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}
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[CommandHipc(1)]
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@ -19,7 +19,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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// Read(u32 readOption, u64 offset, u64 size) -> (u64 out_size, buffer<u8, 0x46, 0> out_buf)
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public ResultCode Read(ServiceCtx context)
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{
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ulong position = context.Request.ReceiveBuff[0].Position;
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ulong bufferAddress = context.Request.ReceiveBuff[0].Position;
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ulong bufferLen = context.Request.ReceiveBuff[0].Size;
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ReadOption readOption = context.RequestData.ReadStruct<ReadOption>();
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context.RequestData.BaseStream.Position += 4;
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@ -27,15 +28,14 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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long offset = context.RequestData.ReadInt64();
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long size = context.RequestData.ReadInt64();
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byte[] data = new byte[context.Request.ReceiveBuff[0].Size];
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using (var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true))
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{
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Result result = _baseFile.Get.Read(out long bytesRead, offset, new OutBuffer(region.Memory.Span), size, readOption);
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Result result = _baseFile.Get.Read(out long bytesRead, offset, new OutBuffer(data), size, readOption);
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context.ResponseData.Write(bytesRead);
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context.Memory.Write(position, data);
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context.ResponseData.Write(bytesRead);
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return (ResultCode)result.Value;
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return (ResultCode)result.Value;
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}
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}
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[CommandHipc(1)]
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@ -197,13 +197,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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context.ResponseData.Write(timestamp.Created);
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context.ResponseData.Write(timestamp.Modified);
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context.ResponseData.Write(timestamp.Accessed);
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byte[] data = new byte[8];
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// is valid?
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data[0] = 1;
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context.ResponseData.Write(data);
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context.ResponseData.Write(1L); // Is valid?
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return (ResultCode)result.Value;
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}
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@ -23,21 +23,21 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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if (context.Request.ReceiveBuff.Count > 0)
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{
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IpcBuffDesc buffDesc = context.Request.ReceiveBuff[0];
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ulong bufferAddress = context.Request.ReceiveBuff[0].Position;
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ulong bufferLen = context.Request.ReceiveBuff[0].Size;
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// Use smaller length to avoid overflows.
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if (size > buffDesc.Size)
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if (size > bufferLen)
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{
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size = buffDesc.Size;
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size = bufferLen;
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}
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byte[] data = new byte[size];
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using (var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true))
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{
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Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(region.Memory.Span), (long)size);
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Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(data), (long)size);
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context.Memory.Write(buffDesc.Position, data);
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return (ResultCode)result.Value;
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return (ResultCode)result.Value;
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}
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}
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return ResultCode.Success;
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