Sign-extend shader memory instruction offsets (#934)

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gdkchan 2020-02-13 21:48:07 -03:00 committed by GitHub
parent 416ddd0f6e
commit 5a9dba0756
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4 changed files with 6 additions and 6 deletions

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@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
Offset = opCode.Extract(20, 24);
Offset = (opCode.Extract(20, 24) << 8) >> 8;
Extended = opCode.Extract(45);