infra: Migrate to .NET 6 (#2829)
* infra: Migrate to .NET 6 * Rollback version naming change * Workaround .NET 6 ZipArchive API issues * ci: Switch to VS 2022 for AppVeyor CI is now ready for .NET 6 * Suppress WebClient warning in DoUpdateWithMultipleThreads * Attempt to workaround System.Drawing.Common changes on 6.0.0 * Change keyboard rendering from System.Drawing to ImageSharp * Make the software keyboard renderer multithreaded * Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load * Add fallback fonts to the keyboard renderer * Fix warnings * Address caian's comment * Clean up linux workaround as it's uneeded now * Update readme Co-authored-by: Caian Benedicto <caianbene@gmail.com>
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51 changed files with 917 additions and 766 deletions
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@ -1,11 +1,11 @@
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using Ryujinx.Common;
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using ICSharpCode.SharpZipLib.Zip;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Gpu.Shader.Cache.Definition;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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namespace Ryujinx.Graphics.Gpu.Shader.Cache
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{
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@ -35,27 +35,36 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
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return false;
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}
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private class StreamZipEntryDataSource : IStaticDataSource
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{
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private readonly ZipFile Archive;
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private readonly ZipEntry Entry;
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public StreamZipEntryDataSource(ZipFile archive, ZipEntry entry)
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{
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Archive = archive;
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Entry = entry;
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}
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public Stream GetSource()
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{
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return Archive.GetInputStream(Entry);
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}
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}
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/// <summary>
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/// Move a file with the name of a given hash to another in the cache archive.
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/// </summary>
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/// <param name="archive">The archive in use</param>
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/// <param name="oldKey">The old key</param>
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/// <param name="newKey">The new key</param>
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private static void MoveEntry(ZipArchive archive, Hash128 oldKey, Hash128 newKey)
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private static void MoveEntry(ZipFile archive, Hash128 oldKey, Hash128 newKey)
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{
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ZipArchiveEntry oldGuestEntry = archive.GetEntry($"{oldKey}");
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ZipEntry oldGuestEntry = archive.GetEntry($"{oldKey}");
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if (oldGuestEntry != null)
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{
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ZipArchiveEntry newGuestEntry = archive.CreateEntry($"{newKey}");
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using (Stream oldStream = oldGuestEntry.Open())
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using (Stream newStream = newGuestEntry.Open())
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{
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oldStream.CopyTo(newStream);
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}
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oldGuestEntry.Delete();
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archive.Add(new StreamZipEntryDataSource(archive, oldGuestEntry), $"{newKey}", CompressionMethod.Deflated);
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archive.Delete(oldGuestEntry);
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}
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}
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@ -81,8 +90,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
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string guestArchivePath = CacheHelper.GetArchivePath(guestBaseCacheDirectory);
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string hostArchivePath = CacheHelper.GetArchivePath(hostBaseCacheDirectory);
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ZipArchive guestArchive = ZipFile.Open(guestArchivePath, ZipArchiveMode.Update);
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ZipArchive hostArchive = ZipFile.Open(hostArchivePath, ZipArchiveMode.Update);
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ZipFile guestArchive = new ZipFile(File.Open(guestArchivePath, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None));
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ZipFile hostArchive = new ZipFile(File.Open(hostArchivePath, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None));
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CacheHelper.EnsureArchiveUpToDate(guestBaseCacheDirectory, guestArchive, guestEntries);
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CacheHelper.EnsureArchiveUpToDate(hostBaseCacheDirectory, hostArchive, hostEntries);
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@ -129,8 +138,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
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File.WriteAllBytes(guestManifestPath, newGuestManifestContent);
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File.WriteAllBytes(hostManifestPath, newHostManifestContent);
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guestArchive.Dispose();
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hostArchive.Dispose();
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guestArchive.CommitUpdate();
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hostArchive.CommitUpdate();
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guestArchive.Close();
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hostArchive.Close();
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}
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}
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