infra: Migrate to .NET 6 (#2829)

* infra: Migrate to .NET 6

* Rollback version naming change

* Workaround .NET 6 ZipArchive API issues

* ci: Switch to VS 2022 for AppVeyor

CI is now ready for .NET 6

* Suppress WebClient warning in DoUpdateWithMultipleThreads

* Attempt to workaround System.Drawing.Common changes on 6.0.0

* Change keyboard rendering from System.Drawing to ImageSharp

* Make the software keyboard renderer multithreaded

* Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load

* Add fallback fonts to the keyboard renderer

* Fix warnings

* Address caian's comment

* Clean up linux workaround as it's uneeded now

* Update readme

Co-authored-by: Caian Benedicto <caianbene@gmail.com>
This commit is contained in:
Mary 2021-11-28 21:24:17 +01:00 committed by GitHub
parent 7b040e51b0
commit 57d3296ba4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
51 changed files with 917 additions and 766 deletions

View file

@ -1,11 +1,11 @@
using Ryujinx.Common;
using ICSharpCode.SharpZipLib.Zip;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Shader.Cache.Definition;
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
namespace Ryujinx.Graphics.Gpu.Shader.Cache
{
@ -35,27 +35,36 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
return false;
}
private class StreamZipEntryDataSource : IStaticDataSource
{
private readonly ZipFile Archive;
private readonly ZipEntry Entry;
public StreamZipEntryDataSource(ZipFile archive, ZipEntry entry)
{
Archive = archive;
Entry = entry;
}
public Stream GetSource()
{
return Archive.GetInputStream(Entry);
}
}
/// <summary>
/// Move a file with the name of a given hash to another in the cache archive.
/// </summary>
/// <param name="archive">The archive in use</param>
/// <param name="oldKey">The old key</param>
/// <param name="newKey">The new key</param>
private static void MoveEntry(ZipArchive archive, Hash128 oldKey, Hash128 newKey)
private static void MoveEntry(ZipFile archive, Hash128 oldKey, Hash128 newKey)
{
ZipArchiveEntry oldGuestEntry = archive.GetEntry($"{oldKey}");
ZipEntry oldGuestEntry = archive.GetEntry($"{oldKey}");
if (oldGuestEntry != null)
{
ZipArchiveEntry newGuestEntry = archive.CreateEntry($"{newKey}");
using (Stream oldStream = oldGuestEntry.Open())
using (Stream newStream = newGuestEntry.Open())
{
oldStream.CopyTo(newStream);
}
oldGuestEntry.Delete();
archive.Add(new StreamZipEntryDataSource(archive, oldGuestEntry), $"{newKey}", CompressionMethod.Deflated);
archive.Delete(oldGuestEntry);
}
}
@ -81,8 +90,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
string guestArchivePath = CacheHelper.GetArchivePath(guestBaseCacheDirectory);
string hostArchivePath = CacheHelper.GetArchivePath(hostBaseCacheDirectory);
ZipArchive guestArchive = ZipFile.Open(guestArchivePath, ZipArchiveMode.Update);
ZipArchive hostArchive = ZipFile.Open(hostArchivePath, ZipArchiveMode.Update);
ZipFile guestArchive = new ZipFile(File.Open(guestArchivePath, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None));
ZipFile hostArchive = new ZipFile(File.Open(hostArchivePath, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None));
CacheHelper.EnsureArchiveUpToDate(guestBaseCacheDirectory, guestArchive, guestEntries);
CacheHelper.EnsureArchiveUpToDate(hostBaseCacheDirectory, hostArchive, hostEntries);
@ -129,8 +138,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
File.WriteAllBytes(guestManifestPath, newGuestManifestContent);
File.WriteAllBytes(hostManifestPath, newHostManifestContent);
guestArchive.Dispose();
hostArchive.Dispose();
guestArchive.CommitUpdate();
hostArchive.CommitUpdate();
guestArchive.Close();
hostArchive.Close();
}
}