Support separate textures and samplers (#1216)

* Support separate textures and samplers

* Add missing bindless flag, fix SNORM format on buffer textures

* Add missing separation

* Add comments about the new handles
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gdkchan 2020-05-27 11:07:10 -03:00 committed by GitHub
parent 0b6d206daa
commit 5795bb1528
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 240 additions and 59 deletions

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@ -26,8 +26,18 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
public void TurnIntoIndexed(int handle)
{
Type |= SamplerType.Indexed;
Flags &= ~TextureFlags.Bindless;
Handle = handle;
}
public void SetHandle(int handle)
{
if ((Flags & TextureFlags.Bindless) != 0)
{
Flags &= ~TextureFlags.Bindless;
RemoveSource(0);
}
Handle = handle;
}