Refactoring commands handling (#728)

* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
This commit is contained in:
Ac_K 2019-07-12 03:13:43 +02:00 committed by gdkchan
parent f723f6f39a
commit 560ccbeb2d
99 changed files with 1035 additions and 1983 deletions

View file

@ -1,24 +1,12 @@
using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Aud
{
[Service("hwopus")]
class IHardwareOpusDecoderManager : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IHardwareOpusDecoderManager(ServiceCtx context)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, Initialize },
{ 1, GetWorkBufferSize }
};
}
public IHardwareOpusDecoderManager(ServiceCtx context) { }
[Command(0)]
// Initialize(bytes<8, 4>, u32, handle<copy>) -> object<nn::codec::detail::IHardwareOpusDecoder>
public long Initialize(ServiceCtx context)
{
int sampleRate = context.RequestData.ReadInt32();
@ -29,6 +17,8 @@ namespace Ryujinx.HLE.HOS.Services.Aud
return 0;
}
[Command(1)]
// GetWorkBufferSize(bytes<8, 4>) -> u32
public long GetWorkBufferSize(ServiceCtx context)
{
// Note: The sample rate is ignored because it is fixed to 48KHz.
@ -70,4 +60,4 @@ namespace Ryujinx.HLE.HOS.Services.Aud
celtSigSize;
}
}
}
}